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Emberpaw and Orchidpaw

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Emberpaw and Orchidpaw

Post by Twistedheart on Mon Oct 12, 2015 1:50 pm


Emberpaw has a fiery orange pelt, which pops out among the background of her Clan territory. She is 8 moons old. There are small splotches of darker orange speckling her underbelly and streaks of that same darker shade on the crown of her head. Her eyes are an indistinguishable blend of hazel and a piercing viridian, courtesy of her mom's warm sienna, and her mystery sire's green. Her fur is sleek and short, but flares up easily and often — a common sight to her clan mates. Emberpaw has a medium sized frame, but possesses a wiry strength that is shown through her corded muscles and powerful hind legs. She's very flexible, and can twist into complicated positions with ease, though her endurance is lacking. Skilled at stalking her prey through the sunny canopies of HickoryClan's territory, she's very light-footed and agile. Perfect precision is one of her ideals, and she holds evident pride in her paw-eye coordination. Even with her young age, she strides through familiar and unfamiliar territory with an unmistakable aura of confidence and belonging, drawing eyes wherever she goes. Though she may draw attention, she's rarely sought out for company. If she seeks it though, it's rare an event or person who can take it away, and her cunning tongue can weave tales and deception as easy as breathing. Emberpaw is definitely one to hold a grudge, even if she doesn't show it, and she can harbor one for as long as she wishes to. Ever since her mother abandoned her and her father started acting like she doesn't exist, she's been very bitter, and tries not to care as much as she can. Now, she has pushed aside that, and would happily stand by and watched their dead bodies bleed into the ground. If there's one thing Emberpaw can't stand, it is stupidity and ignorance. For that reason, she sees almost every statement as dumb, and in response is about as sarcastic as she can be. She loves to piss people off and view their reaction, along with watching the especially dull ones think she's serious. With her parents and everything, she's extremely slow to warm up to people, much less open up, and she has no close friends. She's very careful about what she says and what she does, knowing full well what a simple word can do to change everything. She thinks things through meticulously before doing anything of great importance, and is often jumpy, though her demeanor is laid-back and indifferent-a very effective shield. Though it doesn't seem like it, Emberpaw is extremely loyal to a fault. She will give her life for her clan, seeing as she has no real "family" left. Emberpaw has a temper to match her coat, and can easily blow up in your face if you aren't careful. She's pretty touchy on certain subjects, especially her parents, and can hold a grudge. She's a bad enemy to have and an easy one to make, quick to jump to conclusions. Though her intense anger often simmers down, it never really disappears, and you know what they say: You may forgive, but you never forget. When Emberpaw wants something to happen, she wants it real bad. She likes to be on top of every situation, prepared for every possible scenario, and indirectly control every single factor. If she doesn't, she's always on edge, extremely paranoid someone's out to get her, and grumpy. Emberpaw will do a lot things in order to get what she wants, and is unusually cunning. She will subtly sneak in hints, plant seeds of doubt in cat's minds, and play with their thoughts accordingly all for the sake of the big picture. Emberpaw is definitely scarred by her mother's abandonment, and feels guilty for what happened. She believes that she was driven away by her personality and rude attitude. She hates her mother and father, but she hates herself even more, and feels as guilty as can be, even if she doesn't care any more. In order to be ready for every possible situation, she believes she must be as knowledgeable as possible. That extends over to her Clanmates' lives as well, and she doesn't hesitate for a second to spy on them. Never stopping, even at the most personal secrets, she will dig down as much as she can, storing the information away for future use. Emberpaw is highly independent, and would normally rather fail than accept help from anyone. Valuing her independence almost as much as her precision, she will go to endless means in order to keep it that way, and will do almost anything to accomplish that. Daunted by almost nothing (except for tight spaces), Emberpaw is only reckless in battle, and will not hesitate to leap into the fray. However, she knows when to stop and when she's met her match, and will back down if necessary. To her, bravery does not mean tearing into your opponent until you're done, but knowing when to give it your all and when to put aside your pride and admit something's over. Though she may be broken inside, she's by no means lifeless, and is always energetic and ready for the next thing. She will put her all into every shot, and is very feisty, like a firecracker about to explode. When she believes in something, (such as freedom of speech and actions), she will passionately fight for it till the end, and stand by her belief's no matter what. She may not like it, but things change, and Emberpaw knows that. She can adapt easily, and slide from one place to the next, and always look like she belongs. In reality, she doesn't think she belongs anywhere, and therefore looks like she belongs where she doesn't fit in. (That probably doesn't make sense, but...) Emberpaw is pretty creative, and resourceful, able to come up with reasonably good solutions in a short amount of time. Her mind isn't limited to the box, and often flies off the handle, running wild with an endless string of good; bad, and moderate ideas. Almost nothing can deter Emberpaw when she wants something, and she is always determined to get it, falling back on whatever she can. Though she may take a break, she will not give up unless it's blatantly obvious there's nothing she can do. Sometimes, if she really wants it, she'll work on it even though it's impossible-deluded by her dreams. Emberpaw is never blunt, and loves toying with people's minds rather than telling them the truth upfront and slapping them upside the head. She was drop hints, use non-verbal signals and use countless different ways to mess with people while enjoying it the whole time. Emberpaw has a photographic memory, and can effortlessly recall someone's dirty secret moons later. She can also memorize events, and certain memorable ones are stuck in her head forever. Patience is Emberpaw's middle name, and she can wait for a long time without getting frustrated. Every time she waits, she knows that it's somehow doing something, and that it's inevitably worth it, no matter how boring. Though creative, she is a realist with good judgement, and usually knows whether some outlandish plan will work or not. She is by no means optimistic, and though she can dream, she knows the whole time that they will never happen, (which is why she never daydreams). Once again, Emberpaw loves messing with people, and though she may not prank them upfront, she loves to fool around with them as if they were puppets. One of her favorite things to do is observe cats and their different reactions to things. Of course, these observations can't happen without experimenting, so playing with cats is a diehard habit. Emberpaw's mother Quickstep was born a HickoryClan cat, but she never seemed to fit in. She grew up along with her denmates, but never had any close friends or anything of the like. Once she was a warrior, she never had any interest in toms until she met Ashmark. They fell in love, and had one kit - Emberkit. Quickstep seemed content with her life, and both of the parents doted on Emberkit, showering her with affection. Then, when she was 3 moons old, Quickstep left HickoryClan camp without a word of warning, leaving her family behind. At first the mischievous Emberkit was broken, and she waited everyday for her mother to come back, but she never did. Her father Ashmark shut her out, and no longer visited her. He pretended she didn't exist, and her attempts to reach him fell upon deaf ears. Shunned by her only remaining family member, she became a ghost of her former mischievous self. Eventually, the sadness turned into anger and bitterness - directed at her traitorous parents and the cats around her. She turned her back on her former friends, and became cold towards everyone who bothered to approach her. Emberpaw began to transform, her playfulness disappearing and her indifference to everything ending up on top. Instead of playing games and tossing a moss ball around, she began to relentlessly attack a certain oak tree near the entrance of camp. Honing her skills whenever she could, she began to train herself, even as a kit, attempting the drive away the frustration and loneliness.

Orchidpaw is an orchid gray colored tom with innocent emerald green eyes. He is very misread; treated like a rose as an orchid. He is only 6 moons old, recently apprenticed but almost 7 moons. Orchidpaw is an optimistic cat, he tends to be very enthusiastic with ideas he has thought up and ideas he hears from other people, as long as they involve some fun. He likes to fool around and has quite the playful nature. It wouldn't be a surprise to see this HickoryClan dart toward some kits and play around with them. He wouldn't mind acting and rolling about, getting into the story the kits make up. He adores the little critters and loves how most of them never back down from a playful wrestle with him. He is fiercely protective over kits and 'paws, since they are still on the path to warriors and have a whole life in front of them. Some 'paws can get annoyed by it, but most of them are used to Orchidpaw's personality. He has a courageous heart and would do anything to keep those he cares for safe by his side. He may not be terribly strong, but he will fight with tooth and claw for those close to him, and that practically includes all of HickoryClan. Whereas he isn't too strong, he is a fast runner and has a way with words. He won't shy away from a battle and will use his speed to his advantage. He'd rather tire his enemy out then beat the air out of him. Though in all honesty, the cat would rather talk things out then use his claws. He isn't too fond of fighting and only does it as last resort. He tends to take the lead whenever he can, rushing forwards at hunting and border patrols, he loves to show off what he can do, though he knows when to wisely step back in line. Sometimes he needs a hard word to remind him he is just an apprentice, and not a deputy or leader. At times, he tends to be a loud-mouth, speaking up what's on his mind despite the punishment he might get for doing so. Often he has had a scolding for being so open with his thoughts. He has learned to shut up, but sometimes he can't help himself. Orchidpaw can be quite a good friend, he knows to look out for them and will always have their back in a fight. He encourages them when they need it. However, if confronted by things he does not want, he can be quite childish and he might even fight back aggressively. Not with his claws, though his words can sting too. He is quick to apologize to his friends however if he has lashed out once more, not wanting to stay on their bad side and knowing he has been childish. He tends to roll around and act like a young cat at times. His siblings mostly roll their eyes at his actions then or whack him over the head, though lovingly. He tends to think up ideas and loves to try them out too, this has lead him into quite some troubling scenarios when he was just a kit, and even now as a 'paw. He usually can't wait to put an idea into action, despite how mouse-brained that idea can sometimes be. He has a distaste for having nothing to do, unless it's snoozing. Boredom kills him, and he'll think of whatever silly, playful idea to get rid of the boredom, such as counting grass or making up figures of the clouds. Despite his cheery and optimistic look on life, Orchidpaw tends to get insecure. He knows he isn't the strongest fighter of the HickoryClan and often times he feels like he won't be good enough for his Clan, and only a burden when the need is highest. He will never tell of his insecurities, however, wishing to be seen as a cheery, optimistic cat instead, who loves to bounce around and play with his fellow Clanmates. He is very talkative and often times is found with the elders, talking their head off or listening to stories of long ago. He loves adventures and is impulsive, he'd probably rush into things without thinking first, and then come to regret it later on.


Last edited by Twistedheart on Mon Oct 12, 2015 3:21 pm; edited 1 time in total

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Twistedheart
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Re: Emberpaw and Orchidpaw

Post by Daisyleap on Mon Oct 12, 2015 1:51 pm

Pending. They both need age in moons.

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Re: Emberpaw and Orchidpaw

Post by Daisyleap on Mon Oct 12, 2015 3:24 pm

Accept the Rainbow!

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Re: Emberpaw and Orchidpaw

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