AORIA
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Realm Information
WINTER
The Realms have revived themselves once more after fearful events at the last Gathering. They believed Kiroho had left them to fend for themselves, sending everyone into a spiral of despair. Summer brought more prey and raised some hopes, but along with it endless thunderstorms and homes collapsing. Now, winter has arrived, and prey is scarce. The temperatures range from 0-25°F, and it is recommended not to enter the frigid waters until spring.

Kiroho
@Daisy and @Quake
Deputy: open
The Council: @Snoo, five open

Ngamia
@Daisy and @Sky
Deputy: @Quake
Healers: @Aqua, open
Healer's Apprentices: two open

Majani
King and @Snoo
Deputy: @Quake
Healers: @Daisy, open
Healer's Apprentices: two open

Maji
@Aqua and @Quake
Deputy: @Daisy
Healers: two open
Healer's Apprentices: @Quake, open

Kupanda
@Sky and Queen
Deputy: @Aqua
Healers: @Quake, @Daisy
Healer's Apprentices: two open

Vulkaria
@Aqua AND @tinkerbell
Heir: @Snoo, @Sky
Contract Keepers: @Daisy, @Quake, four open
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We're Sick- Information

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Post by Daisyleap on Fri Dec 07, 2018 9:24 pm

WE'RE SICK 
Look here if you are interested to know about the backstory and plot of the roleplay, as well as rules and policies for the patients of each Sanctuary. After reading this, go ahead and write your characters!



the plot.

Everyone in America knows that their future is doomed. Scientists have developed a theory of Terra Terminal Hibernation, where the entire Earth will go into a hibernation state like those of many animals in the winter because of surface conditions becoming too harsh to live on, and the humans will perish. But, the government may have a solution. Robotics research has grown in the past few years, and scientists have now developed the technology to clone human brain tissue. But in order to do that, they need people to experiment on.
Sanctuaries, as they are called, even though they are more like prisons, have been built to host the test-tube babies being created. Many Sanctuaries have been built across the country, but the main one is settled deep under the ground of the White House. Scientists took different people from around the globe against their will for experimenting, and each one was exposed to radiation and harmful chemicals in the government's attempt to move the Repopulation Project plan further. These people died soon after from the strong amounts of radiation entering their bodies, but the project was going forward. Cells of the tested people were used to create eggs: the test-tube babies. Now, the year is 4056, and the seventh generation of clones created in the main government Sanctuary have arrived. Seven rather dangerous individuals were created from the alpha clutch of fertilized eggs. Scientists have developed a new chemical that gives people supernatural powers, and they accidentally released it to the seven from the alpha clutch. The seven, called the Dangerous Seven, are now considered a threat to society, and are being locked up in the main government Sanctuary until further notice.

In the beginning of the roleplay, everything will be normal. The Dangerous Seven and the other test-tube babies will be going through their normal routines, getting daily shots, going to therapy, and so on. Sooner or later, one of the laboratory-created monsters will raid the government Sanctuary, and the test-tube babies, now around fifteen to twenty years old, are forced to escape. The monster completely destroys the White House and runs rampage throughout the country. The Dangerous Seven will go through the jungle, while the rest of the test-tube babies, not from the alpha clutch, stay to help the scientists contain the monster. After a few days, The Dangerous Seven head back the way they came, and find that neither the Sanctuary or the White House are there. Their entire earth gets distorted, like a glitch in a video game, and they must travel long distances to find a new civilization. The rest will be explained in good time!

the rules.

- Curfew is at 11:00 pm.
- Level 2 and Level 4 has many rooms that are always open to use so you feel more welcome. Use them wisely.
- Do not try to escape. The staircases are always closed off.
- If there is a medical problem, contact a nurse immediately with the phone connected in your room.
- If there is a threat, contact a guard immediately with the phone connected in your room.
- You must follow the guards' orders.
- When in the testing and injection rooms, do not attempt to steal the medical equipment.
- Keep your hands to yourself.
- Don't kill yourself.

the patient policy.

- Theft will result in service to the wronged party and no lunch in the cafeteria for a day.
- Endangerment of yourself or others will result in an extra session with your psychiatrist.
- Breaking objects, including medical supplies, test beakers, documents for study, tables, chairs, jewelry, and others, will result in an extra session with your psychiatrist and service to the wronged party.
- Using your powers to hurt something or someone, or to try and escape, will result in a twenty-four hour stay in the Cage, where your powers are useless.

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Daisyleap
Daisyleap
Site Creator
Site Creator

Posts : 836
Join date : 2015-03-15
Age : 18

http://thelightningpath.forumotion.com

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