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003. The Warrior Code

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003. The Warrior Code

Post by Daisyleap on Mon Sep 28, 2015 7:00 pm

This is an important read for the roleplay - the warrior code is a list of fifteen different rules that should be followed by all Clan cats. It is taught from the first means of kithood to when an elder is faced with death. It is said that as long as the Clans follow the code, no harm shall come to them. If you see something is missing or needs to be updated, please message @Daisyleap.

1. Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.

2. Do not hunt or trespass on another Clan's territory.

3. Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.

4. Prey is killed only to be eaten. Give thanks to StarClan for its life.

5. A kit must be at least six moons old to become an apprentice.

6. Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

7. A cat cannot be made deputy without having mentored at least one apprentice.

8. The first deputy will become Clan leader when the leader dies, retires or is exiled.

9. After the death or retirement of a deputy, the new deputy must be chosen before moonhigh.

10. A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.

11. Boundaries must be checked and marked daily. Challenge all trespassing cats.

12. No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.

13. The word of the Clan leader is the warrior code.

14. An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.

15. A warrior rejects the soft life of a kittypet.

1. Medicine cats may not have mates or kits.

2. Kits must stay in camp until they are apprenticed. They are also not expected, or allowed, to hunt.

3. The safety of the whole Clan is more important than the safety of one cat; cats are expected to be fully loyal to their Clans.

4. Clans must not unite together to drive out another Clan. 

5. Clans must not force another Clan to share territory.

6. Enemy patrols must not attack cats if they are on a mission all of the Clans agree on.

7. Cats cannot eat when going to the Tree of Life to speak with GalaxyClan.

1. Cats on their way to the Tree of Life or the Gathering Hollow during their appropriate times must be allowed passage through territories. You must only travel along the border.

2. Cats may travel on other Clan territories if they have something to report or ask for assistance/help. They must still be approached with caution, and are not allowed to hunt.

3. Cats may challenge a weak or cruel leader if their Clan is in danger, and if their leadership threatens the Clan, the code expects a warrior to challenge their leader.


Daisystar ] [ Pinewhisker ] [ Hawktalon ] [ Minkpaw ] [ Stoneteller ]

Sometimes bad things happen for no reason, or for reasons we can't begin to understand.

Posts : 667
Join date : 2015-03-15
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