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Allegiances
the plot.
the patients of each sanctuary have slowly gotten back on their feet since the fearful beginning of their new lives. but not is all as it seems in their world. check out this post for all the deets.

sanctuary 001
president thomas wright (daisy)
carys maximoff (quake)
daisy augustus (daisy)
azrail walters (sky)
levana magnus (snoo)
cole lawson (jack)
brennan firn (metzi)
destiny mirae (honor)

sanctuary 038
president cheyenne dane (quake)
adrian petsch (daisy)
mylarna bennett (quake)
pang ji-yoon (sky)
zoe leona (quake)
malik el-haj (jack)
anthony roberson (sky)

sanctuary 097
president meredith gould (sky)
camellia fabry (daisy)
maralah elysia stark-sayer (quake)
farryn leona (snoo)
yelena targaryen (quake)
iolana kahike (sky)
nio penkins (metzi)
kawaguchi akamara (jack)

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001. Approved Powers

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001. Approved Powers Empty 001. Approved Powers

Post by Daisy Fri Jun 05, 2015 3:00 pm

AEGRITUDO ✹
This is a required read for all members of the site. If you see that something has been left out or needs to be updated, please message @Daisy.



approved powers.

Each patient (workers cannot have powers unless plot related) can have three powers maximum. But they can't all be extremely powerful, like teleportation, mind-reading, and shapeshifting into a deathly tiger.
Each can have a positive power, which is their most used power and most powerful (ex, minor telekinesis, minor shapeshifting (maximum forms to shapeshift are 4), etc), a neutral power, which MUST BE an element (ex, shooting water out of their wrists, creating a strong gust of wind, summoning a fireball into their hands, etc), and a negative power, which is a power that is barely useful or has huge consequences to their body if they ever use them (ex, invisibility but every time you do it you slowly fade into nonexistence, etc). Please remember that each power, no matter positive, neutral, or negative, must have a tax. Nobody is that overpowered that they can just use their powers without being hurt. You may choose the tax of each person's power as long as it is reasonable. Almost every power from this website are acceptable (scroll down to the limitations section of a power page for tax ideas), but I've compiled a short list below of some powers I see used the most and ranked them.

COMMON UNCOMMON RARE LEGENDARY

MAIN POWERS (POSITIVE AND/OR NEGATIVE):

Superhuman Strength
Super Speed
Speed Swimming
Flight (with recognizable wings, without wings)
Teleportation
Enhanced Intelligence
Elasticity
Telekinesis
Shapeshifting (1-2 animals, 3-4 animals)
Invisibility
Self Spawn (maximum of 5 duplicates, for up to 5 hours)
Freezing Time (maximum of 5 minutes)
Regenerative Healing
Aquatic Respiration
Supersonic Scream
Age Manipulation
Force Field Generation (maximum of 5 minutes)

Telepathy/Mind Reading
Power Replication
Alchemy
Dream Manipulation
Precognition
Life Creation (maximum of 5 per day, can only last up to 3 weeks)
Astral Projection
Astral Manipulation

ELEMENTAL POWERS:

Light (creating beams of light, blinding, create illusions)
Shadows (hide in the dark, control and create large areas of darkness)
Water (control and create large areas of water)
Fire (control and create large areas of fire)
Earth (control and manipulate earth and land)
Air (control and manipulate air and wind)
Electricity (creating beams of electricity, creating lightning and paralyzing people)
Cosmic (the abilities of space and the cosmos)
Poison (able to poison anything they touch)
Ghost (becoming invisible and cloaking anything they touch)
Daisy
Daisy
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Posts : 1134
Join date : 2015-03-15
Age : 19
Location : chicago

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